Ahzitima Zahtanni


Ahzitima Zahtanni
Female Rogue level 4
Neutral Medium Humanoid (Roden)
Init {+6}, Senses darkvision 60 ft., Perception {+8}

Defense

AC 17, touch 14, flat-footed 13
HP 40 {1d8+1}
Fort {+2}, Ref {+8}, Will {0}

Offense

Speed 30 ft.
1 hand – Dagger {+9} (1d4/19-20/x2)
2 hands – Dagger {+8} (1d4/19-20/x2) and Dagger {+7} (1d4/19-20/x2)
Ranged – Shortbow {+7} (1d6/x3)
Special Attacks – Sneak Attack +2d6, swarming

Statistics

Str 10, Dex 18, Con 12, Int 16, Wis 8, Cha 11
Base Atk {+3}, CMB {+3}, CMD 17
Feats – Skill Focus (Stealth), Weapon Focus (Daggers)
Skills – Acrobatics {+11}, Appraise {+9}, Bluff {+7}, Climb {+4}, Disable Device {+12}, Escape Artist {+11}, Fly {+4}, Knowledge (dungeoneering) {+7}, Knowledge (local) {+8}, Perception {+8} {+10 to locate traps}, Ride {+4}, Sense Motive {+4}, Sleight of Hand {+11}, Stealth {+14}, Swim {+4}, Use Magic Device {+9}; Racial Modifiers {+2} Perception, {+2} Use Magic Device, rodent empathy
Languages Common, Dwarven, Elven, Orc
SQ trapfinding {+2}
Other Gear Studded leather armor, Arrows (0), Dagger (x2), Dagger +1, Shortbow (mw), Climber’s kit, Flint and steel, Thieves’ tools, Trail rations (4), Waterskin, 67 GP, 5 SP

Special Abilities

Darkvision (60 feet): You can see in the dark (black and white vision only).
Skill Focus (stealth): +3 to Stealth skill
Rodent Empathy: Ratfolk gain a +4 bonus on Handle Animal checks made to influence rodents.
Sneak Attack: +2d6 damage if you flank your target or your target is flat-footed.
Swarming (Ex): Can share a square with another with swarming, if both attack the same foe, he is flanked.
Trapfinding: Gain 1/2 level bonus to find or disable traps, including magical ones.

Ahzitima Zahtanni

The Nightmare Before the Dream NodeSpyder